Please accept my most humble apologies for the lack of updates. I took the month of January off after all that work on the Dark Eldar. I was a little burned out and the battery needed to be recharged (Too much Anime) before anymore projects. Well, break time is over and it’s time to get the brushes moving again.The Internet is quietly rumbling about the next wave Dark Eldar.
So, I think it’s time to head back the Dark City and finish out the army. All signs point to Mordheim in the spring and the countdown has started
The pictures in this post are from the only two games, I’ve played with my evil elves. We’ll say… the games; they didn’t quite go the way that I planned. Instead, I’ll just chalk them up as learning experiences. To be honest, not only did I lose both games, but I lost them both in a most spectacular fashion.
“Anything worth doing is worth doing right!” That’s also includes losing.
Now I didn’t just lose these games and then go cry big tears of shame into my 40k pillow. No, I’d rather lose the next 20 games. In the agony of defeat, I usually gain a better understanding for the smaller details of the game. Perspective can be an incredible tool when used properly. Sure, the sunny side of victory is great, but my focus now is on learning.
On the side of Table top Tactics, I need to use my mobility better and quit splitting up the army. My speed will insure that I can isolate and overwhelm sections of my opponent’s defense. Using the army in force, will give me the firepower needed to destroy any chosen target. Also this allows me to start layering my Raiders for cover saves, instead of relying on the table. Once I stop using the table as a safety net, I will have the freedom to start attacking and take control of the game.
The other side of the coin is my lacking of disruption units. As it stands now, all my units are equally threatening, or at least that’s the way I see it. Now, that’s not completely bad, but it never hurt to have a throw away unit. The Jet bikes fall into this category. I’m leaning toward the bikes for 2 reasons, melta-guns and the bikes ability to move 36” in a single turn.
I’ll pass on the upgrades and go with 6 and pair of Heat lances for a reasonable 156 points. Add one more Ravager and I’m almost up to 300 points in my next block of 500. Anyways, hopefully I grab some bikes here next week, and have something to post towards the weekend. If I get the chance to sneak in a game, I’ll let know how turns out.