The blog where all the models are painted, all the tables good looking, and the dice roll below average.
April 10, 2011
New Dark Eldar army list 1.5K
This is the best I can do with what I have model-wise. I took out all the fun and frills. No more randomness of waiting for reserves. What's left goes all on the table at once, all on the same flank and attacks in unison. For the Eldar, it's not very elegant, seems kinda Orky, but it's worth a try. Stay focused and don't get fancy. Always remember to play the mission and be mindful of the objectives. I type this crap, but I never seem to do any of it during a game...
The Baroness-- 105Pts. IE: Baron Systhonyx.
8-Hellions-- 128Pts.
10 Warriors
Splinter Cannon
Blaster
Raider
Flicker Field
Night Shield--195 Pts.
2 Units for 390 Pts.
10 Wyches
1 w/Shard-net
Heckatrix
Phantom Grenade launcher
Hay Wire Grenades
Raider
Night Shields
Flicker Field-- 230 Pts.
Ravager
Night shields
Flicker Fields--125 Pts.
2 Units for 250 pts.
6 Jet Bikes
2 w/ Heat lances--156Pts
3-Trueborn w/ Blasters
Raider
Night Shield
Flicker Field--161Pts
5 Mandrakes--75Pts.
Grand total of 1495
The army basically works in three waves. Jet bikes and Mandrakes play disruption, the second wave of Hellions, Warriors and Wychs. Finally, the Ravagers play the support role. I'm aware that not everyone is a big fan of the Night Shield upgrade, but I am. The only silver lining to my last game was watching some of Z's guns come up short, thanks to the Shields. Just 10 Points to break my opponent out of his rhythm for those first few crucial turns is not be dismissed. They also give you a edge during a Night fight. Go fig...
If there are any blinding errors or omissions? I'd be happy to correct them.
April 08, 2011
Magnetized Space Marines Pt.2
For the time being this is it for the Marine project. I really wish they had some helmets, but that will have to wait. The only minor detail left is to drill out the barrel holes on the pistols. I feel pretty accomplished after the project. I’m little wiser about magnets without any major blood loss or inflicting damage to an important model. If the little buggers didn’t eat up so much time, I’d skip out on glue forever. Warning: Magnets are addictive. I keep trying to think of a fun magnet project besides boring Space Marines, but so far I got nothing.
However, before I can paint up one of these marines. There are a few loose ends with the Dark Eldar that need to be handled. After my last embarrassing defeat, I took a good look at my army and made a few adjustments. Then I spent most of yesterday building more Jet Bikes and a trio of Blaster wielding Trueborn.
These guys turn out better then I hope for when I started. They are made of Guardian legs, Wych torsos, and the Blasters are a cut apart Shredders with Blast pistols replacing the end of the barrel. They remind me of pissed off Fire dragons. Anyways, all they need now is Venom to cruise around in and they will be set to blow stuff up!
Edit #1. I fix the slider at the top of the blog. Now the pictures should open up to the larger images. The Headline banner now leads to different related posts. If something is not working, please let me know. I thank you in advance.
Edit #2. The Pink One likes Snake Monsters... Tee Hee!
April 03, 2011
Magnetized Space Marines Pt.1
By no means is this a full blown project. I could see it being one, but it would require a fair amount of time to construct an entire army in this manner. For the time being, I’m happy just hobby away at the models I have now and not look at this as another army.
Long story, short… I really liked the way the magnets worked out for my Raiders. So, that got the old gears turning and inspired me to grab a box of the new Blood Angels Death Company. After a good old dig in the Bitz box, I was ready to build some marines.
It takes about 2 hours or so to build one guy, between scratch building the base, deciding the final pose and equipment layout. There are magnets embedded in the torso and in the back as well. The models base is also magnetized. The arms and backpacks have been lined with a a very thin sheet metal cut down to size. I figured it would save me on some magnets in the long run. I’m waiting to put heads on them till I can find something different then the standard/boring Mk. 7 helmets.
After I did the first one, I had to get some stronger magnets because the all parts would spin around and that annoyed the piss out of me. They still move a little bit but it's not nearly as bad. Other than that set-back, I’ve enjoyed the project so far. The one pain I have encountered is getting the Bolters to line up properly, but I think that has to do with how far the magnets are drilled into the torso.
These are just the first two and I’m pretty happy with them. If I can settle on a paint scheme in the near future I’ll get started on painting the one. It’s been ages since I focused on a single mini. I think it will make for a nice change of pace.
Subscribe to:
Posts (Atom)