Showing posts with label Dark Eldar. Show all posts
Showing posts with label Dark Eldar. Show all posts

July 29, 2012

Random Wargame Pictures

 It’s Sunday, so I figure that’s a good excuse to post up some random photos of the a few games that I played last year. They were still on the camera’s hard disk so…why not?


Some are of my Dark Eldar caught in the heat of battle against friend and foe alike. It’s a shame that more of the Ice battle pictures didn’t turn out better. I’m a sucker for that table. Others are few Mordheim skirmishes between the Skaven and the Men of the Empire.



 
This week I hope to have my first painted mini of the year posted up by Tuesday. I thought it would be best just to paint some random mini to stretch the old paint brushes again and make sure I remember how to paint. 



July 24, 2012

Is this thing still on???


Greetings to the select few that will see this post, and all it’s pure awesomeness! My name is Larry and it’s been almost a full year since I’ve done anything for this blog. The poor neglected thing, I hope you all have been well and painting since then. 

Sadly, the lack of posts are due to a lack of painting and even more so, the complete lack of games. I’ve been this hobby a long time and there’s been some dry spells, but the games have pretty much come to a grinding stop.  I blame myself for letting things get this bad. 

The reality is my own painting snobbery is what’s killing the gaming. I just can’t drag my @$$ to the local stores to battle the unpainted hordes. Just in case you are new to the blog, I’m not the most competitive player but my games are a hell a lot sexier than most. I love a drop-down, knock out fight as much as the next war gamer, but it's visual aspect of the game that is deal breaker.

Even with-out the games, the urge to build and paint something has been slowly creeping back, but with taking such a long break, I’m at a loss for where to pick back up.  I think my next post will be an overview of all my possible future projects/madness. 

The one thing I do know is that you can see a brand new grammar-forsaken post here each and every week or at least that’s the goal. If I can get some games happening, then maybe we can get back to posting at little more frequently. If not I’ll just make some grumpy old man posts. Those are always fun. 

 And yes, I did finish those models from that last post over a year ago. Well, almost finished.


September 20, 2011

V is for Vyper.


Who would think that these tiny craft would be the cornerstone for my army reaching 2k. If there's one thing I've learned about Av. 10 skimmers is that one is never enough! The only survivability they have on the table is in pure numbers and lucky saves.

That's why I got two...



One big decision will be what rides in these craft. It's something that's going to need worked out as I finalize the list. Beyond the three blaster set-up, I'm open to any suggestions to what would be the ideal unit? I'd like to try a unit of High Born with Splinter Cannons for just the right amount of overkill. It seems like it could be a great follow up unit to what the dark lances manage to crack open. Anyways, I'll post up some progress in the next few days, but it's going to a little bit of time to finish off these models.
 

June 19, 2011

Random Wargame Pics.

Hi Everybody!

It's been quite some time now since I've posted something and the guilt was starting to get to me. Unfortunately, the Paint Brushes are on a extended vacation and I really don't have any new hobby stuff to share.  All I've got is some random battle pictures of the past few games.










April 14, 2011

Video Battle Report #1 - IG vs DE @ 1500 pts



We've thrown around a few ideas and settled on trying a quick video report. I'd like to encourage everyone to let us know what you think about the game, strategy, video format, etc. We are both pretty new to doing anything like this so bear with us.

One thing we both noticed is how crazy 20/20 hindsight is when you can really pick apart what you did. We learned a lot more from this game and the one we recorded yesterday than we would have if it was only memory serving us. Youtube channel here


Here's the IG list I used:

210 Colonel Straken, Medic, 2x Bodyguard, Krak Grenades, Las Pistols

115 Veteran Squad w/Powerfist, 2x Grenade Launcher, 1x Flamer

105 Veteran Squad w/Powerfist, 2x Grenade Launcher, 1x Flamer
65 Chimera w/Hull Heavy Flamer & Dozer Blade

105 Veteran Squad w/Powerfist, 2x Grenade Launcher, 1x Flamer
65 Chimera w/Hull Heavy Flamer & Dozer Blade

115 Veteran Squad w/Powerfist, 3x Melta Gun
55 Chimera w/Hull Heavy Flamer

150 Hellhound w/Extra Armour & Smoke Launchers

140 Valkyrie w/Multiple Rocket Pods & Sponson Heavy Bolters

160 Manticore

215 Leman Russ Vanquisher w/Pask & Hull Lascannon

1500


Here's the DE list:

The Baroness IE: Baron Systhonyx.

8 Hellions

10 Warriors
Splinter Cannon
Blaster
Raider
Flicker Field
Night Shield--195 Pts.
(2 Units)

10 Wyches
1 w/Shard-net
Heckatrix
Phantom Grenade launcher
Hay Wire Grenades
Raider
Night Shields
Flicker Field

Ravager
Night shields
Flicker Fields
(2 Units)
6 Jet Bikes

2 w/ Heat Lances

3-Trueborn w/ Blasters
Raider
Night Shield
Flicker Field

5 Mandrakes

1495

April 10, 2011

New Dark Eldar army list 1.5K


This is the best I can do with what I have model-wise. I took out all the fun and frills. No more randomness of waiting for reserves. What's left goes all on the table at once, all on the same flank and attacks in unison. For the Eldar, it's not very elegant, seems kinda Orky, but it's worth a try. Stay focused and don't get fancy.  Always remember to play the mission and be mindful of the objectives. I type this crap, but I never seem to do any of it during a game...

The Baroness-- 105Pts. IE: Baron Systhonyx.
8-Hellions-- 128Pts.

10 Warriors
Splinter Cannon
Blaster
Raider
Flicker Field
Night Shield--195 Pts.
2 Units for 390 Pts.

10 Wyches
1 w/Shard-net
Heckatrix
Phantom Grenade launcher
Hay Wire Grenades
Raider
Night Shields
Flicker Field-- 230 Pts.

Ravager
Night shields
Flicker Fields--125 Pts.
2 Units for 250 pts.

6 Jet Bikes
2 w/ Heat lances--156Pts

3-Trueborn w/ Blasters
Raider
Night Shield
Flicker Field--161Pts

5 Mandrakes--75Pts.

Grand total of 1495

The army basically works in three waves. Jet bikes and Mandrakes play disruption, the second wave of Hellions, Warriors and Wychs. Finally, the Ravagers play the support role. I'm aware that not everyone is a big fan of the Night Shield upgrade, but I am. The only silver lining to my last game was watching some of  Z's guns come up short, thanks to the Shields. Just 10 Points to break my opponent out of his rhythm for those first few crucial turns is not be dismissed. They also give you a edge during a Night fight. Go fig...

If there are any blinding errors or omissions? I'd be happy to correct them.

April 08, 2011

Magnetized Space Marines Pt.2

For the time being this is it for the Marine project. I really wish they had some helmets, but that will have to wait. The only minor detail left is to drill out the barrel holes on the pistols.  I feel  pretty accomplished after the project. I’m little wiser about magnets without any major blood loss or inflicting damage to an important model. If the little buggers didn’t eat up so much time, I’d skip out on glue forever. Warning: Magnets are addictive. I keep trying to think of a fun magnet project besides boring Space Marines, but so far I got nothing.


However, before I can paint up one of these marines. There are a few loose ends with the Dark Eldar that need to be handled. After my last embarrassing defeat, I took a good look at my army and made a few adjustments. Then I spent most of yesterday building more Jet Bikes and a trio of Blaster wielding Trueborn.


These guys turn out better then I hope for when I started. They are made of Guardian legs, Wych torsos, and the Blasters are a cut apart Shredders with Blast pistols replacing the end of the barrel. They remind me of pissed off Fire dragons. Anyways, all they need now is Venom to cruise around in and they will be set to blow stuff up!

Edit #1. I fix the slider at the top of the blog. Now the pictures should open up to the larger images. The Headline banner now leads to different related posts.  If something is not working, please let me know. I thank you in advance.

Edit #2. The Pink One likes Snake Monsters... Tee Hee! 

March 15, 2011

Dark Eldar Army Complete! 1.5k.


Unfortunately my time is rather limited today, so you get to miss out on all my usual typos and grammar mistakes. I meant to post this up yesterday, along with a list, but I was way too busy doing “The Celebratory Booty Dance” with confirmation of the Dark Eldar in the month of June.


They almost had me (Stupid Sexy Grey Knights) but I should be okay now. 






So, here's the Dark Eldar army as it stands. Just about 1.5k in models all painted up and ready to play. I can’t wait to add some Venoms and Scourges! Until the new stuff gets here, I'm going to focus on my table and get to work on some Trueborn to ride around in the skiffs.



Also, if you want a chance to win a big bag of free Bitz or old Rouge Trader Hybrids, don’t forget to join the Blog before the end of Wednesday!


March 03, 2011

Random Wargame Pics.












I'm not going to bore you with a detailed recount of my latest defeat. The pictures kinda tell the story all by themselves. The smart thing to do...

1.Would have been to use the building to my right to cut off one the major firing lanes.

2.Instead of jetting off to no where with the bikes, I should have used them as my cover shield to gain advantage of the mid-field. I would have still suffered the some loses, but everything would have been concentrated on my turn 3 to break the damn Chimera wall.

3. Dark Lances are never to be counted on. It's just dice ,but the Ravagers definitely underperformed this game. I rolled up like 15 or more shots between the two gunships and only destroyed one tank.

4. Remember your War-gear. I never rolled up my combat drugs, completely forgot about the bikes extra assault move, then forgot my Hami's have Acid guns, and I also forgot roll Flicker Fields for two of my Raiders during the game. Simple mistakes that all add up to same result.  


Well, that sums up my learning points from this game. There is always next time....

February 28, 2011

Dark Eldar Ravager Painted


I had some free time over the weekend and I had already assembled the model. So, I proceed to set my paint brushes on "Insane". 4 hours later.... we have Ze' painted Ravager. Instead of gluing everything down on the last one. I left it in separate components and that made the job go allot quicker. It also helped, that this was the 6th Raider chassis I've painted for the army. So, I guess a little repetition is a good thing sometimes.


However, this is the last thing I'm painting for the army until the next wave. As it stands, the army is sitting a 1.5k. and I don't see the point of expanding it any further. Ya' know what would be really keen right about now?  A few Venoms or a evil airplane, but all that is going to have to wait until the summer. (Lousy G.W.)


Anyways, do not fear, the painting madness will continue. I've been thinking some terrain kits are in order. I need to spruce up my 40k table a bit. Oh, and I changed my blog template, I wanted to test my patience and inexperience with the HTML code. Not everything is the way it should be yet, but I'm learning and that's kinda the point.

February 25, 2011

Hellions: WiP.


This past week was my Daughter's 15th. Birthday, so understandably my painting time was a little less than usual. 

I tried not to let the time go waste and focused it on the unit of Hellions. Neat models but are they incredibly fiddly and annoying. I still have to work on the riders and put some markings on the sky-boards but that shouldn't take very long.   Once that's done, the only unit remaining is a second Ravager to round out the army list to a solid 1.5k.


If I could find the energy and motivation to finish out this last vehicle...

February 17, 2011

Dark Eldar Reavers


Well, all I can say is they are done. It’s a really neat model kit but the price makes amassing a huge unit unfeasible.  This new ball joint on the flying stands is nice change from the old one. After a few coats of paint the bikers sit on the stand with little or no problems. I can’t say that for the Hellions.  So, now they are painted what to do with them?

The Internet makes it sound so easy, but I’ve got a sneaky suspicion that it’s going to take a lot of trial and error to use this unit properly.  I’m not expecting great things from my bikers; I just want to get the maximum effect. Next up on the painting table... Hellions. 


February 15, 2011

Homunculi. Is there anything they can't do?


This is just a quick post. The fact is that I don’t have much to show off this time around.  I’ve been feverishly working on the trio of Jet bikes and the same time painted up this second homunculus. These two maybe the only remaining models from the original range and did they have the mold lines to prove it.  I also touched up the first homunculus.  Now they both look reasonably sinister.



Since, you get up to three for a single HQ choice, down the road I’ll have to grab a third one. Right now, I have them riding in my Warrior units until I can put some Trueborn models together.  They rate pretty high in my book. They remind me of  MacGyver as they seem to have an answer for everything.  Both of mine use the venom blade and liquefier gun set up. For the cost and the pain token it’s well worth it.


On a side note: Does anyone have a strong opinions on Baron Shazz-butts or whatever his name is? The guy who rides the sky board, gets the chicks, and the +1 to deployment roll. I keep seesawing between him and The Duke, but I can't decide.