September 29, 2010

Island of Blood Update


It is the end of the month and I should probably post something up about my budding High Elf army. For the amount of money I have spent, the army is a pretty decent size and almost reaches 2k. Thanks to the ridiculous points cost for a griffin mount and the Elf rider.

 

Anyways, I manage to paint up everything that was purchased this month. Since finishing up, its been waiting game for the new Phoenix Guard box. Some of the units need more work then others, but at this time, I'm unsure in what direction to take the army. As it stands, the army has zero direction at all. It's just a collection of units. I should just bite the bullet and get what the army needs before I lose steam for the project.

September 25, 2010

Return to Mordheim



Over the weekend the Rozenritters had the opportunity to continue their adventures in city of the dammed. I played a set of games against Mr. Watson's vile Beastmen. Here are just few pictures of the games.


Walter Schemkmoff leads the leads his men onwards deeper into the city. Rumors of a lost treasures strengthened everyone's courage after the disastrous encounter with the Skaven. They boldly headed toward the center of town.



 
Unknown to Walter and his men, a new group of hungry and brutal Beastmen had also heard the same whispers of lost riches. Under the eye of their savage leader, the hoard race across the city, searching the ruins, but all efforts was in vain.  


The beginning of the battle was a bloody one. A poor swordsmen was taken off guard by the hulking beasts and quickly smashed by the monster. Bother sides made visual contact in the town square. The Marksmen of the Rozenritters took aim, but the morning sun spoil most of the shots.

 


The herd wasted no time and engaging the enemy. Poor Brittenfeild met a tragic end at the hands of the rampaging beast, who killed the other warriors.  All across the square fights had broken out as man fought beast. The feral Shaman spoke his black words knocking most of the Black-lancers to the ground. All the while, Muller and Walter and the Beastlord stood face to face in mortal combat.


The day seamed lost for the Mercenaries, but for young Wolfgang, with his twin blades making fast work of the wicked Shaman and his minions. The sudden surge of causalities was all it took for the fiends to lose heart and run away. The lucky break came just in time, as the Beast-lord battled down Walter, only the bravery and blade of Muller saved the Captain from serious harm.



However, for the Beastmen, it was only a temporary withdraw. Later the Rozenritter would stumbled upon some shards of Wyrdstone. The fantastic find went sour fast. The monsters were lying in wait and the skirmish was brutal. Once the horde made contact, the Rozenritter withdrew to avoid any injury.

All in all, a great set of games with only a few minor set backs. The worst for me was losing three of my four spear men at the end of the second game.  The Beastmen got off light as well, and they ended up hording up gold for some future dark plans.

September 24, 2010

Warhammer Escalation League Pt.3


This is makes the last installment for my mini-league as we played out the last game on Thursday. The list were bumped up to 1250 and my Elves were struggling to make the jump. All I had left to add for units, were some lame Silver Helms. The moment, I set foot in the store, I realized that my efforts were in all vain. My competitors had shown up with strong units like Hydras, Giants, Minotaurs and all sorts of stuff.


Ya, know.... stuff that helps wins games.

This will be the very last time I show up at competitive event and try to play with a fluff army.  No more of that bullshit for me! I'm showing up with a entirely painted army, comprised of the best units that I can take. The Lizardman army featured in the pictures had a Old blood, Scar-veteran, Skink Priest, and don't forget the Steggie.


I'd like to say this game was fun, but it simply wasn't...